GITS
GITS
Global Interactive Technologies, Inc.Income Statement
| Period | Revenue | Operating Expense | Net Income | Net Profit Margin | Earnings Per Share | EBITDA |
|---|---|---|---|---|---|---|
| Q3-2025 | $1.84K ▲ | $543.08K ▼ | $-542.98K ▲ | -29.54K% ▲ | $-0.17 ▲ | $-218.85K ▲ |
| Q2-2025 | $29 ▲ | $676.96K ▲ | $-678.05K ▼ | -2.34M% ▼ | $-0.22 ▼ | $-359.27K ▼ |
| Q1-2025 | $0 ▲ | $563.47K ▲ | $-566.68K ▲ | 0% ▼ | $-0.2 ▲ | $-256.44K ▲ |
| Q4-2024 | $-198 ▼ | $-1.22M ▼ | $-4.07M ▼ | 2.06M% ▲ | $-1.54 ▼ | $-3.02M ▼ |
| Q3-2024 | $0 | $446.37K | $-491.71K | 0% | $-0.19 | $-256.38K |
What's going well?
Revenue saw a huge increase this quarter, and losses are shrinking compared to last quarter. The company also avoided new debt costs.
What's concerning?
The business is still losing far more money than it brings in, with overhead costs dwarfing sales. Share dilution is hurting existing shareholders, and there's no sign of real profitability.
Balance Statement
| Period | Cash & Short-term | Total Assets | Total Liabilities | Total Equity |
|---|---|---|---|---|
| Q3-2025 | $36.91K ▲ | $5.88M ▼ | $631.22K ▲ | $5.25M ▼ |
| Q2-2025 | $10.88K ▲ | $6.31M ▲ | $515.68K ▼ | $5.79M ▲ |
| Q1-2025 | $253 ▼ | $6.11M ▼ | $720.55K ▲ | $5.39M ▼ |
| Q4-2024 | $2.35K ▼ | $6.4M ▼ | $668.34K ▼ | $5.74M ▼ |
| Q3-2024 | $6.97K | $19.42M | $8.8M | $10.62M |
What's financially strong about this company?
The company is mostly funded by equity, not debt, so bankruptcy risk is lower. Asset base is large compared to liabilities, and there is no goodwill risk.
What are the financial risks or weaknesses?
Cash is far too low to cover bills due soon, and most assets are intangibles that may not be easily sold. Receivables are piling up, and the company has a long history of losses.
Cash Flow Statement
| Period | Net Income | Cash From Operations | Cash From Investing | Cash From Financing | Net Change | Free Cash Flow |
|---|---|---|---|---|---|---|
| Q3-2025 | $-542.98K ▲ | $-166.18K ▲ | $0 | $193.76K ▼ | $26.03K ▲ | $-166.18K ▲ |
| Q2-2025 | $-678.05K ▼ | $-433.31K ▼ | $0 | $443.41K ▲ | $10.63K ▲ | $-433.31K ▼ |
| Q1-2025 | $-566.68K ▲ | $-96.33K ▼ | $0 ▼ | $114.66K ▲ | $-2.1K ▲ | $-96.33K ▼ |
| Q4-2024 | $-2.68M ▼ | $204.22K ▲ | $5.26M ▲ | $-231.36K ▼ | $-3.21K ▼ | $204.22K ▲ |
| Q3-2024 | $-491.71K | $-170.38K | $12.89K | $173.02K | $6.03K | $-170.38K |
What's strong about this company's cash flow?
Cash burn is much lower than last quarter, and non-cash charges make up most of the losses. The company is managing to keep cash on hand by raising outside money.
What are the cash flow concerns?
The business still can't fund itself from operations, and cash on hand is low compared to the burn rate. Survival depends on continued access to outside financing.
5-Year Trend Analysis
A comprehensive look at Global Interactive Technologies, Inc.'s financial evolution and strategic trajectory over the past five years.
Key positives include a focused strategy on a passionate global niche, a platform designed with specialized features that lower language and cultural barriers, and early evidence of valuable IP relationships such as the ATEEZ partnership. Financially, the company has significantly reduced its debt burden, narrowed its cash burn, and restored positive equity, while accumulating intangible assets that may underpin future monetization. These elements suggest a clearer strategic identity and a somewhat more resilient capital structure than in prior years.
The main concerns are financial and execution‑related. GITS currently has no sustained revenue, continues to post sizable losses, and operates with very limited cash and volatile liquidity, creating ongoing funding risk. Its reliance on a concentrated entertainment niche exposes it to shifts in fan tastes and to the bargaining power of artists and agencies. Heavy dependence on external capital, inconsistent R&D investment, and fierce competition from larger platforms and entertainment ecosystems add to the uncertainty. The balance sheet improvements do not yet reflect a proven, profitable business model.
The forward picture is highly dependent on whether GITS can convert its niche positioning and IP initiatives into stable, recurring revenue while maintaining enough liquidity to keep investing in the platform. If user engagement scales and monetization channels like premium services, advertising, commerce, or content licensing gain traction, the financial profile could gradually improve. Until then, the company remains in an early, high‑risk stage where strategic progress on product and partnerships is outpacing what is visible in the financials, and the path to sustainable profitability is still to be demonstrated.
About Global Interactive Technologies, Inc.
https://www.hanryuholdings.comGlobal Interactive Technologies, Inc. engages in the provision of a global multi-media platform for users to interact with other like-minded users to share appreciation of various types of entertainment and cultures such as K-POP and modern Korean culture. It operates through the FANTOO platform. The company was founded on October 20, 2021 and is headquartered in Seoul, South Korea.
Income Statement
| Period | Revenue | Operating Expense | Net Income | Net Profit Margin | Earnings Per Share | EBITDA |
|---|---|---|---|---|---|---|
| Q3-2025 | $1.84K ▲ | $543.08K ▼ | $-542.98K ▲ | -29.54K% ▲ | $-0.17 ▲ | $-218.85K ▲ |
| Q2-2025 | $29 ▲ | $676.96K ▲ | $-678.05K ▼ | -2.34M% ▼ | $-0.22 ▼ | $-359.27K ▼ |
| Q1-2025 | $0 ▲ | $563.47K ▲ | $-566.68K ▲ | 0% ▼ | $-0.2 ▲ | $-256.44K ▲ |
| Q4-2024 | $-198 ▼ | $-1.22M ▼ | $-4.07M ▼ | 2.06M% ▲ | $-1.54 ▼ | $-3.02M ▼ |
| Q3-2024 | $0 | $446.37K | $-491.71K | 0% | $-0.19 | $-256.38K |
What's going well?
Revenue saw a huge increase this quarter, and losses are shrinking compared to last quarter. The company also avoided new debt costs.
What's concerning?
The business is still losing far more money than it brings in, with overhead costs dwarfing sales. Share dilution is hurting existing shareholders, and there's no sign of real profitability.
Balance Statement
| Period | Cash & Short-term | Total Assets | Total Liabilities | Total Equity |
|---|---|---|---|---|
| Q3-2025 | $36.91K ▲ | $5.88M ▼ | $631.22K ▲ | $5.25M ▼ |
| Q2-2025 | $10.88K ▲ | $6.31M ▲ | $515.68K ▼ | $5.79M ▲ |
| Q1-2025 | $253 ▼ | $6.11M ▼ | $720.55K ▲ | $5.39M ▼ |
| Q4-2024 | $2.35K ▼ | $6.4M ▼ | $668.34K ▼ | $5.74M ▼ |
| Q3-2024 | $6.97K | $19.42M | $8.8M | $10.62M |
What's financially strong about this company?
The company is mostly funded by equity, not debt, so bankruptcy risk is lower. Asset base is large compared to liabilities, and there is no goodwill risk.
What are the financial risks or weaknesses?
Cash is far too low to cover bills due soon, and most assets are intangibles that may not be easily sold. Receivables are piling up, and the company has a long history of losses.
Cash Flow Statement
| Period | Net Income | Cash From Operations | Cash From Investing | Cash From Financing | Net Change | Free Cash Flow |
|---|---|---|---|---|---|---|
| Q3-2025 | $-542.98K ▲ | $-166.18K ▲ | $0 | $193.76K ▼ | $26.03K ▲ | $-166.18K ▲ |
| Q2-2025 | $-678.05K ▼ | $-433.31K ▼ | $0 | $443.41K ▲ | $10.63K ▲ | $-433.31K ▼ |
| Q1-2025 | $-566.68K ▲ | $-96.33K ▼ | $0 ▼ | $114.66K ▲ | $-2.1K ▲ | $-96.33K ▼ |
| Q4-2024 | $-2.68M ▼ | $204.22K ▲ | $5.26M ▲ | $-231.36K ▼ | $-3.21K ▼ | $204.22K ▲ |
| Q3-2024 | $-491.71K | $-170.38K | $12.89K | $173.02K | $6.03K | $-170.38K |
What's strong about this company's cash flow?
Cash burn is much lower than last quarter, and non-cash charges make up most of the losses. The company is managing to keep cash on hand by raising outside money.
What are the cash flow concerns?
The business still can't fund itself from operations, and cash on hand is low compared to the burn rate. Survival depends on continued access to outside financing.
5-Year Trend Analysis
A comprehensive look at Global Interactive Technologies, Inc.'s financial evolution and strategic trajectory over the past five years.
Key positives include a focused strategy on a passionate global niche, a platform designed with specialized features that lower language and cultural barriers, and early evidence of valuable IP relationships such as the ATEEZ partnership. Financially, the company has significantly reduced its debt burden, narrowed its cash burn, and restored positive equity, while accumulating intangible assets that may underpin future monetization. These elements suggest a clearer strategic identity and a somewhat more resilient capital structure than in prior years.
The main concerns are financial and execution‑related. GITS currently has no sustained revenue, continues to post sizable losses, and operates with very limited cash and volatile liquidity, creating ongoing funding risk. Its reliance on a concentrated entertainment niche exposes it to shifts in fan tastes and to the bargaining power of artists and agencies. Heavy dependence on external capital, inconsistent R&D investment, and fierce competition from larger platforms and entertainment ecosystems add to the uncertainty. The balance sheet improvements do not yet reflect a proven, profitable business model.
The forward picture is highly dependent on whether GITS can convert its niche positioning and IP initiatives into stable, recurring revenue while maintaining enough liquidity to keep investing in the platform. If user engagement scales and monetization channels like premium services, advertising, commerce, or content licensing gain traction, the financial profile could gradually improve. Until then, the company remains in an early, high‑risk stage where strategic progress on product and partnerships is outpacing what is visible in the financials, and the path to sustainable profitability is still to be demonstrated.

CEO
Taehoon Kim
Compensation Summary
(Year )
Split Record
| Date | Type | Ratio |
|---|---|---|
| 2025-01-27 | Reverse | 1:20 |
Ratings Snapshot
Rating : C+

