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GMHS

Gamehaus Holdings Inc.

GMHS

Gamehaus Holdings Inc. NASDAQ
$1.05 -1.87% (-0.02)

Market Cap $56.25 M
52w High $17.49
52w Low $0.86
Dividend Yield 0%
P/E 13.13
Volume 31.78K
Outstanding Shares 53.57M

Income Statement

Period Revenue Operating Expense Net Income Net Profit Margin Earnings Per Share EBITDA
Q4-2025 $30.717M $14.782M $1.614M 5.255% $0.03 $1.63M
Q4-2024 $31.632M $13.965M $2.555M 8.077% $0.049 $2.456M
Q3-2024 $36.444M $17.214M $2.19M 6.009% $0.04 $2.512M
Q2-2024 $38.58M $223.64K $719.618K 1.865% $0.012 $719.618K
Q1-2024 $38.58M $458.376K $450.979K 1.169% $0.009 $450.979K

Balance Statement

Period Cash & Short-term Total Assets Total Liabilities Total Equity
Q4-2025 $16.58M $47.208M $14.1M $33.226M
Q3-2025 $15.704M $49.235M $18.04M $31.23M
Q4-2024 $18.817M $51.28M $17.235M $34.017M
Q3-2024 $0 $73.514M $3.339M $70.175M
Q2-2024 $13.555M $48.863M $18.842M $29.985M

Cash Flow Statement

Period Net Income Cash From Operations Cash From Investing Cash From Financing Net Change Free Cash Flow
Q4-2025 $1.614M $0 $0 $0 $0 $0
Q4-2024 $2.55M $-526.121K $-985 $945.126K $296.99K $-527.106K
Q3-2024 $2.188M $6.021M $-4.005K $-837.14K $4.965M $375.38K
Q2-2024 $1.752M $-1.171M $-201.178K $0 $0 $-1.222M
Q1-2024 $1.752M $-1.171M $-201.178K $0 $0 $-1.222M

Five-Year Company Overview

Income Statement

Income Statement Gamehaus is still a very small, early-stage business with modest revenue that has moved up and down rather than in a straight growth line. Profitability looks fragile but improving: the company has shifted from roughly break-even results toward slight profit, mainly by tightening costs and focusing on higher-quality, data-validated games rather than chasing volume. Earnings per share have generally improved over the past few years despite the revenue wobble, which suggests better efficiency and more disciplined spending, but the overall profit base remains thin and sensitive to any missteps in game launches or user acquisition strategy.


Balance Sheet

Balance Sheet The balance sheet is simple and relatively clean. Assets and cash are steady, not growing rapidly but also not being burned down. The business carries essentially no debt, which reduces financial risk but also means it relies on its own cash generation and equity for growth. Equity levels are modest but stable, reflecting a lean, asset-light model. This structure fits a digital publisher well, but it also underlines that Gamehaus is still small in scale and does not have a large financial buffer if several game launches disappoint at once.


Cash Flow

Cash Flow Cash flow is basically at break-even, with neither strong cash generation nor heavy cash burn. Operating cash flow is flat, which is consistent with a business that is around the tipping point of sustainable profitability but not yet producing robust surplus cash. Free cash flow has hovered around zero with only a slight dip in the past, helped by minimal capital spending. This confirms an asset-light, software-centric model but also highlights that there is not yet a big cash engine to fund aggressive expansion or major new bets without care.


Competitive Edge

Competitive Edge Gamehaus is trying to stand out in a crowded and hit-driven mobile gaming market by behaving less like a traditional publisher and more like a technology and analytics platform. Its edge comes from deep, long-term partnerships with smaller studios, where it embeds itself across the full game lifecycle—from concept and testing to marketing and live operations. The dual flywheel of a growing global creator network and its internal enablement engine can create network effects: more developers bring more data and better tools, which in turn attract more developers. The main competitive risk is that larger incumbents can copy parts of this model, and success is still tied to winning and sustaining hit titles, even if the process is more structured.


Innovation and R&D

Innovation and R&D Innovation is at the core of the Gamehaus 2.0 strategy. The company is heavily focused on turning game publishing into a repeatable, data-driven process using its internal Gamehaus Business System and a series of performance “gates” to decide which games to scale. It is weaving AI into many steps: selecting concepts, testing gameplay, optimizing marketing, and improving monetization. This emphasis on analytics and AI, plus an upgraded internal AI chat engine, is designed to make decisions faster and more consistent across teams. Future innovation efforts include expanding into more genres, a stronger direct-to-consumer channel, and deeper AI tools, but the actual impact will depend on execution and whether these systems truly improve hit rates over time.


Summary

Gamehaus is a small, technology-lean mobile game publisher in the middle of a strategic overhaul. Financially, it operates on a thin margin with stable but modest revenue, near break-even cash flow, and a clean, debt-free balance sheet—suggesting discipline but also limited cushion. Strategically, its strength lies in a clear, data-centric vision: industrializing the process of finding and scaling hit games, powered by analytics, AI, and deep partnerships with smaller studios. The opportunity is to turn this model into a repeatable “hit factory” with network effects; the key risks are its small scale, dependence on a few successful games, and the need to prove that the Gamehaus 2.0 strategy can consistently deliver standout titles in a highly competitive, fast-changing market.