GRVY
GRVY
Gravity Co., Ltd.Income Statement
| Period | Revenue | Operating Expense | Net Income | Net Profit Margin | Earnings Per Share | EBITDA |
|---|---|---|---|---|---|---|
| Q4-2025 | $121.05B ▼ | $27.42B ▼ | $13.23B ▼ | 10.93% ▼ | $1.9K ▼ | $202.63M ▼ |
| Q3-2025 | $138.89B ▼ | $29.08B ▼ | $19.87B ▲ | 14.31% ▲ | $2.86K ▲ | $27.21B ▲ |
| Q2-2025 | $170.74B ▲ | $37.06B ▲ | $13.24B ▼ | 7.76% ▼ | $1.91K ▼ | $16.07B ▼ |
| Q1-2025 | $137.46B ▲ | $25.28B ▼ | $22.04B ▼ | 16.03% ▼ | $3.17K ▼ | $36.62B ▲ |
| Q4-2024 | $125.41B | $27.65B | $23.1B | 18.42% | $3.32K | $13.61B |
Balance Statement
| Period | Cash & Short-term | Total Assets | Total Liabilities | Total Equity |
|---|---|---|---|---|
| Q4-2025 | $618.61B ▲ | $742.63B ▲ | $105.29B ▼ | $636.83B ▲ |
| Q3-2025 | $614.09B ▲ | $730.85B ▲ | $109.25B ▼ | $620.97B ▲ |
| Q2-2025 | $581.6B ▼ | $722.45B ▲ | $126.05B ▲ | $595.75B ▲ |
| Q1-2025 | $583.2B ▲ | $702.91B ▲ | $111.78B ▼ | $590.42B ▲ |
| Q4-2024 | $559.8B | $686.46B | $118.1B | $567.67B |
Cash Flow Statement
| Period | Net Income | Cash From Operations | Cash From Investing | Cash From Financing | Net Change | Free Cash Flow |
|---|---|---|---|---|---|---|
| Q2-2025 | $13.24B ▼ | $0 | $0 | $0 | $0 | $0 |
| Q1-2025 | $22.04B ▼ | $0 | $0 | $0 | $0 | $0 |
| Q4-2024 | $23.1B ▲ | $0 | $0 | $0 | $0 | $0 |
| Q3-2024 | $22.39B ▲ | $0 | $0 | $0 | $0 | $0 |
| Q2-2024 | $12.57B | $0 | $0 | $0 | $0 | $0 |
5-Year Trend Analysis
A comprehensive look at Gravity Co., Ltd.'s financial evolution and strategic trajectory over the past five years.
Gravity combines strong current profitability, high cash generation, and an exceptionally conservative balance sheet with a globally recognized gaming franchise. The Ragnarok IP provides a durable fan base, efficient user acquisition, and multiple avenues for monetization across PC, mobile, and increasingly consoles. Operational execution appears disciplined, with good cost control and an asset-light model that keeps fixed obligations low. Financially, the company has considerable room to maneuver without relying on lenders or equity markets.
The most prominent risk is concentration: both financial results and strategic identity are tightly linked to a single, aging IP. If player engagement wanes or competition intensifies, there are limited other franchises ready to offset the impact in the near term. The lack of visible R&D spending, together with a large cash pile parked in financial instruments, raises questions about the pace of true long-term reinvestment. As with all gaming companies, Gravity also faces regulatory, platform, and hit-risk uncertainties that can cause earnings and cash flow to be volatile from year to year.
Looking ahead, Gravity appears well-positioned from a financial safety and optionality standpoint, with ample cash, no debt, and strong cash flows to fund its plans. The outlook hinges less on balance sheet strength and more on creative and commercial execution: successfully launching Ragnarok Online 3, refreshing existing titles, expanding into new regions, and gradually building a broader portfolio beyond Ragnarok. If these efforts gain traction, the current financial foundation could support a longer runway of growth; if they falter, results may increasingly depend on extracting more value from a maturing core franchise. Observers should watch both the performance of upcoming releases and how actively the company chooses to deploy its substantial capital base into genuine growth initiatives.
About Gravity Co., Ltd.
https://www.gravity.co.krGravity Co., Ltd. develops and publishes online and mobile games in South Korea, Taiwan, Thailand, and Japan. The company offers a massively multiplayer online role-playing game, including Ragnarok Online, Dragonica, Ragnarok Online II, and Ragnarok Prequel II.
Income Statement
| Period | Revenue | Operating Expense | Net Income | Net Profit Margin | Earnings Per Share | EBITDA |
|---|---|---|---|---|---|---|
| Q4-2025 | $121.05B ▼ | $27.42B ▼ | $13.23B ▼ | 10.93% ▼ | $1.9K ▼ | $202.63M ▼ |
| Q3-2025 | $138.89B ▼ | $29.08B ▼ | $19.87B ▲ | 14.31% ▲ | $2.86K ▲ | $27.21B ▲ |
| Q2-2025 | $170.74B ▲ | $37.06B ▲ | $13.24B ▼ | 7.76% ▼ | $1.91K ▼ | $16.07B ▼ |
| Q1-2025 | $137.46B ▲ | $25.28B ▼ | $22.04B ▼ | 16.03% ▼ | $3.17K ▼ | $36.62B ▲ |
| Q4-2024 | $125.41B | $27.65B | $23.1B | 18.42% | $3.32K | $13.61B |
Balance Statement
| Period | Cash & Short-term | Total Assets | Total Liabilities | Total Equity |
|---|---|---|---|---|
| Q4-2025 | $618.61B ▲ | $742.63B ▲ | $105.29B ▼ | $636.83B ▲ |
| Q3-2025 | $614.09B ▲ | $730.85B ▲ | $109.25B ▼ | $620.97B ▲ |
| Q2-2025 | $581.6B ▼ | $722.45B ▲ | $126.05B ▲ | $595.75B ▲ |
| Q1-2025 | $583.2B ▲ | $702.91B ▲ | $111.78B ▼ | $590.42B ▲ |
| Q4-2024 | $559.8B | $686.46B | $118.1B | $567.67B |
Cash Flow Statement
| Period | Net Income | Cash From Operations | Cash From Investing | Cash From Financing | Net Change | Free Cash Flow |
|---|---|---|---|---|---|---|
| Q2-2025 | $13.24B ▼ | $0 | $0 | $0 | $0 | $0 |
| Q1-2025 | $22.04B ▼ | $0 | $0 | $0 | $0 | $0 |
| Q4-2024 | $23.1B ▲ | $0 | $0 | $0 | $0 | $0 |
| Q3-2024 | $22.39B ▲ | $0 | $0 | $0 | $0 | $0 |
| Q2-2024 | $12.57B | $0 | $0 | $0 | $0 | $0 |
5-Year Trend Analysis
A comprehensive look at Gravity Co., Ltd.'s financial evolution and strategic trajectory over the past five years.
Gravity combines strong current profitability, high cash generation, and an exceptionally conservative balance sheet with a globally recognized gaming franchise. The Ragnarok IP provides a durable fan base, efficient user acquisition, and multiple avenues for monetization across PC, mobile, and increasingly consoles. Operational execution appears disciplined, with good cost control and an asset-light model that keeps fixed obligations low. Financially, the company has considerable room to maneuver without relying on lenders or equity markets.
The most prominent risk is concentration: both financial results and strategic identity are tightly linked to a single, aging IP. If player engagement wanes or competition intensifies, there are limited other franchises ready to offset the impact in the near term. The lack of visible R&D spending, together with a large cash pile parked in financial instruments, raises questions about the pace of true long-term reinvestment. As with all gaming companies, Gravity also faces regulatory, platform, and hit-risk uncertainties that can cause earnings and cash flow to be volatile from year to year.
Looking ahead, Gravity appears well-positioned from a financial safety and optionality standpoint, with ample cash, no debt, and strong cash flows to fund its plans. The outlook hinges less on balance sheet strength and more on creative and commercial execution: successfully launching Ragnarok Online 3, refreshing existing titles, expanding into new regions, and gradually building a broader portfolio beyond Ragnarok. If these efforts gain traction, the current financial foundation could support a longer runway of growth; if they falter, results may increasingly depend on extracting more value from a maturing core franchise. Observers should watch both the performance of upcoming releases and how actively the company chooses to deploy its substantial capital base into genuine growth initiatives.

CEO
Yoshinori Kitamura
Compensation Summary
(Year )
Upcoming Earnings
Split Record
| Date | Type | Ratio |
|---|---|---|
| 2018-08-28 | Forward | 2:1 |
| 2015-05-11 | Reverse | 1:8 |
ETFs Holding This Stock
Summary
Showing Top 3 of 4
Ratings Snapshot
Rating : A-
Price Target
Institutional Ownership
ACADIAN ASSET MANAGEMENT LLC
Shares:231.73K
Value:$14.38M
MORGAN STANLEY
Shares:194.62K
Value:$12.08M
RANMORE FUND MANAGEMENT LTD
Shares:139.74K
Value:$8.67M
Summary
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