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RBLX

Roblox Corporation

RBLX

Roblox Corporation NYSE
$94.97 2.42% (+2.24)

Market Cap $64.46 B
52w High $150.59
52w Low $49.68
Dividend Yield 0%
P/E -66.88
Volume 3.13M
Outstanding Shares 678.79M

Income Statement

Period Revenue Operating Expense Net Income Net Profit Margin Earnings Per Share EBITDA
Q3-2025 $1.36B $1.36B $-255.626M -18.801% $-0.37 $-190.903M
Q2-2025 $1.081B $1.167B $-278.375M -25.759% $-0.41 $-214.701M
Q1-2025 $1.035B $1.065B $-215.056M -20.774% $-0.32 $-151.744M
Q4-2024 $988.183M $1.014B $-219.573M -22.22% $-0.33 $-157.11M
Q3-2024 $918.953M $992.883M $-239.324M -26.043% $-0.37 $-161.589M

Balance Statement

Period Cash & Short-term Total Assets Total Liabilities Total Equity
Q3-2025 $2.861B $8.591B $8.201B $407.569M
Q2-2025 $2.627B $7.846B $7.508B $353.221M
Q1-2025 $2.745B $7.452B $7.156B $310.687M
Q4-2024 $2.41B $7.175B $6.966B $221.446M
Q3-2024 $2.323B $6.688B $6.51B $189.905M

Cash Flow Statement

Period Net Income Cash From Operations Cash From Investing Cash From Financing Net Change Free Cash Flow
Q3-2025 $-257.371M $546.184M $-543.467M $20.813M $22.255M $563.549M
Q2-2025 $-279.8M $199.262M $-394.367M $27.161M $-164.11M $176.652M
Q1-2025 $-216.34M $443.914M $-35.291M $36.531M $446.997M $426.549M
Q4-2024 $-221.052M $184.491M $-84.512M $13.148M $109.052M $120.631M
Q3-2024 $-240.447M $247.43M $-633.653M $19.949M $-363.775M $218.025M

Five-Year Company Overview

Income Statement

Income Statement Roblox shows a classic high-growth, high-investment profile. Revenue has climbed rapidly every single year since 2020 and is now several times higher than it was before the IPO, which signals strong demand and user monetization. Gross profit has scaled alongside revenue, so the core business can create value from each dollar of sales. However, the company continues to report sizable operating and net losses, and those losses widened for several years before showing some improvement in the most recent period. This suggests that heavy spending on infrastructure, safety, R&D, and growth is still outweighing scale benefits. The key tension here is clear: strong growth and attractive gross economics, but no consistent path to profitability yet at the bottom line.


Balance Sheet

Balance Sheet The balance sheet has expanded meaningfully as the business has grown, with total assets rising multiple times since 2020. Cash was very strong shortly after listing and has since come down, though the company still keeps a meaningful cash buffer. Debt has moved from essentially none to a noticeable level, which adds financial obligations but is still backed by a sizeable asset base. Shareholders’ equity is positive but relatively thin compared with the scale of the business, reflecting accumulated losses. Overall, Roblox has built a larger financial foundation over time, but it now relies more on debt and has a smaller margin for error in terms of capital structure than it did right after going public.


Cash Flow

Cash Flow Cash flow is a relative bright spot compared with the income statement. Even while reporting accounting losses, Roblox has consistently generated positive cash from operations, and that cash flow has generally improved over time. After funding capital spending on data centers and infrastructure, free cash flow has been positive in most years, with only a brief dip. This pattern fits a business with significant non-cash expenses and strong deferred revenue dynamics. In practical terms, Roblox has been able to fund much of its growth from its own cash generation rather than frequent external financing, which provides some financial flexibility despite the reported losses.


Competitive Edge

Competitive Edge Roblox’s competitive position is built on a powerful ecosystem rather than on any single game. Its platform brings together a very large user base and a vast community of creators, creating a two-sided network effect: more players attract more developers, and more content attracts more players. Switching costs are meaningful: developers invest heavily in learning Roblox’s tools and building audiences, while users build social networks, digital identities, and inventories of virtual items that are hard to leave behind. The Robux virtual currency and revenue-sharing model give creators financial incentives to stay and produce higher-quality content. Strong brand recognition with younger users reinforces this moat, but there are ongoing risks from competition (other game platforms and social apps), changing tastes, and regulatory scrutiny around children, safety, and digital economies.


Innovation and R&D

Innovation and R&D Innovation is central to Roblox’s strategy and a major reason expenses are so high. The company continues to invest in its creation tools, especially Roblox Studio and new generative AI assistants that aim to make building games and experiences far easier for non-experts. It is pushing beyond pure gaming toward a broader “metaverse” vision that includes concerts, education, brand experiences, and social hangouts. Roblox is also deliberately trying to “age up” its audience by encouraging more mature content and features that appeal to older teens and adults, which could diversify revenue and reduce dependence on younger kids. At the same time, the company is enhancing the creator economy with better monetization options and sharing economics, which should strengthen the ecosystem but may pressure margins if not offset by higher volume. The big question is execution: these initiatives could significantly extend Roblox’s runway, but they are complex, competitive areas with uncertain payoffs and heightened content-moderation challenges.


Summary

Roblox today is a fast-growing platform business with strong user engagement and a powerful creator ecosystem, but it is still far from traditional profitability. Revenue and gross profit have scaled quickly, and the company generates solid operating cash flow, yet sustained accounting losses and a thinner cash cushion than in the past highlight financial risk if growth slows or spending remains heavy. The balance sheet is larger but more leveraged than at IPO, with modest equity relative to the size of the business. Strategically, Roblox holds a differentiated position in user-generated, social 3D experiences, reinforced by network effects, a proprietary toolset, and a robust virtual economy. Its innovation agenda—AI-assisted creation, metaverse-style experiences, new ad formats, and an older user base—creates meaningful upside potential but also raises execution, regulatory, and safety challenges. Overall, this is a scaled, innovative platform in transition from a youth-focused game environment toward a broader digital world, with high strategic opportunity matched by equally high uncertainty around long-term economics.