GME
GME
GameStop Corp.Income Statement
| Period | Revenue | Operating Expense | Net Income | Net Profit Margin | Earnings Per Share | EBITDA |
|---|---|---|---|---|---|---|
| Q4-2025 | $1.1B ▲ | $241.9M ▲ | $127.9M ▲ | 11.58% ▲ | $0.28 ▲ | $149.5M ▲ |
| Q3-2025 | $821M ▼ | $232.1M ▲ | $77.1M ▼ | 9.39% ▼ | $0.17 ▼ | $56.6M ▼ |
| Q2-2025 | $972.2M ▲ | $216.7M ▼ | $168.6M ▲ | 17.34% ▲ | $0.38 ▲ | $69M ▲ |
| Q1-2025 | $732.4M ▼ | $263.6M ▼ | $44.8M ▼ | 6.12% ▼ | $0.1 ▼ | $30.3M ▼ |
| Q4-2024 | $1.28B | $283.6M | $131.3M | 10.24% | $0.29 | $86.9M |
Balance Statement
| Period | Cash & Short-term | Total Assets | Total Liabilities | Total Equity |
|---|---|---|---|---|
| Q4-2025 | $9.01B ▲ | $10.45B ▼ | $5.01B ▼ | $5.44B ▲ |
| Q3-2025 | $8.83B ▲ | $10.55B ▲ | $5.25B ▲ | $5.3B ▲ |
| Q2-2025 | $8.69B ▲ | $10.34B ▲ | $5.16B ▲ | $5.18B ▲ |
| Q1-2025 | $6.39B ▲ | $7.5B ▲ | $2.52B ▲ | $4.99B ▲ |
| Q4-2024 | $4.77B | $5.88B | $945.6M | $4.93B |
Cash Flow Statement
| Period | Net Income | Cash From Operations | Cash From Investing | Cash From Financing | Net Change | Free Cash Flow |
|---|---|---|---|---|---|---|
| Q4-2025 | $127.9M ▲ | $193.6M ▲ | $-1.73B ▼ | $-3.8M ▼ | $-1.54B ▼ | $187.4M ▲ |
| Q3-2025 | $77.1M ▼ | $111.3M ▼ | $-979.9M ▼ | $-3.3M ▼ | $-868.3M ▼ | $107M ▼ |
| Q2-2025 | $168.6M ▲ | $117.4M ▼ | $-473.9M ▼ | $2.68B ▲ | $2.31B ▲ | $113.3M ▼ |
| Q1-2025 | $44.8M ▼ | $192.5M ▲ | $-42.1M ▼ | $1.48B ▲ | $1.63B ▲ | $189.6M ▲ |
| Q4-2024 | $131.3M | $162.3M | $17.4M | $-2.5M | $173.2M | $158.8M |
Revenue by Geography
| Region | Q1-2025 | Q2-2025 | Q3-2025 | Q4-2025 |
|---|---|---|---|---|
Video Game Brands Australia | $80.00M ▲ | $140.00M ▲ | $110.00M ▼ | $160.00M ▲ |
Video Game Brands Canada | $40.00M ▲ | $0 ▼ | $0 ▲ | $0 ▲ |
Video Game Brands Europe | $70.00M ▲ | $110.00M ▲ | $90.00M ▼ | $150.00M ▲ |
Video Game Brands United States | $540.00M ▲ | $720.00M ▲ | $620.00M ▼ | $790.00M ▲ |
Q4 2022 Earnings Call Summary
Read Call Summary5-Year Trend Analysis
A comprehensive look at GameStop Corp.'s financial evolution and strategic trajectory over the past five years.
The company’s stand-out strength is its balance sheet: high liquidity, net cash, and a solid equity base provide resilience and optionality. Operationally, it has moved back into profitability, with better margins than in its troubled years, aided by a shift toward higher-margin collectibles and disciplined cost control. Brand recognition, store-based trade-in and community activities, and a loyal niche customer base give it a foundation on which to rebuild, while its sizable cash holdings offer room to pursue strategic acquisitions or other transformative moves.
Key risks center on structural industry change, execution, and capital allocation. The core market for physical games continues to shrink as digital distribution expands, putting pressure on traffic and relevance. Collectibles, while profitable, are cyclical and taste-driven. The lack of traditional R&D and proprietary technology limits organic innovation, pushing the company toward riskier strategy and investment bets. Its Bitcoin and broader investment activities introduce additional volatility and the possibility of capital misallocation that could erode the cushion its strong balance sheet now provides.
GameStop’s future is unusually path-dependent: the company has bought itself time and flexibility with a strong balance sheet and restored profitability, but its long-term trajectory will depend heavily on the quality of strategic decisions made from here. If management can successfully deepen the collectibles and trade-in niches, enhance its omnichannel experience, and deploy its cash into value-creating opportunities, the business could stabilize as a specialized, profitable retailer with an investment overlay. If not, continued erosion of the legacy model and missteps in capital allocation could gradually undermine today’s strengths despite the current financial safety net.
About GameStop Corp.
https://www.gamestop.comGameStop Corp., a specialty retailer, provides games and entertainment products through its e-commerce properties and various stores in the United States, Canada, Australia, and Europe.
Income Statement
| Period | Revenue | Operating Expense | Net Income | Net Profit Margin | Earnings Per Share | EBITDA |
|---|---|---|---|---|---|---|
| Q4-2025 | $1.1B ▲ | $241.9M ▲ | $127.9M ▲ | 11.58% ▲ | $0.28 ▲ | $149.5M ▲ |
| Q3-2025 | $821M ▼ | $232.1M ▲ | $77.1M ▼ | 9.39% ▼ | $0.17 ▼ | $56.6M ▼ |
| Q2-2025 | $972.2M ▲ | $216.7M ▼ | $168.6M ▲ | 17.34% ▲ | $0.38 ▲ | $69M ▲ |
| Q1-2025 | $732.4M ▼ | $263.6M ▼ | $44.8M ▼ | 6.12% ▼ | $0.1 ▼ | $30.3M ▼ |
| Q4-2024 | $1.28B | $283.6M | $131.3M | 10.24% | $0.29 | $86.9M |
Balance Statement
| Period | Cash & Short-term | Total Assets | Total Liabilities | Total Equity |
|---|---|---|---|---|
| Q4-2025 | $9.01B ▲ | $10.45B ▼ | $5.01B ▼ | $5.44B ▲ |
| Q3-2025 | $8.83B ▲ | $10.55B ▲ | $5.25B ▲ | $5.3B ▲ |
| Q2-2025 | $8.69B ▲ | $10.34B ▲ | $5.16B ▲ | $5.18B ▲ |
| Q1-2025 | $6.39B ▲ | $7.5B ▲ | $2.52B ▲ | $4.99B ▲ |
| Q4-2024 | $4.77B | $5.88B | $945.6M | $4.93B |
Cash Flow Statement
| Period | Net Income | Cash From Operations | Cash From Investing | Cash From Financing | Net Change | Free Cash Flow |
|---|---|---|---|---|---|---|
| Q4-2025 | $127.9M ▲ | $193.6M ▲ | $-1.73B ▼ | $-3.8M ▼ | $-1.54B ▼ | $187.4M ▲ |
| Q3-2025 | $77.1M ▼ | $111.3M ▼ | $-979.9M ▼ | $-3.3M ▼ | $-868.3M ▼ | $107M ▼ |
| Q2-2025 | $168.6M ▲ | $117.4M ▼ | $-473.9M ▼ | $2.68B ▲ | $2.31B ▲ | $113.3M ▼ |
| Q1-2025 | $44.8M ▼ | $192.5M ▲ | $-42.1M ▼ | $1.48B ▲ | $1.63B ▲ | $189.6M ▲ |
| Q4-2024 | $131.3M | $162.3M | $17.4M | $-2.5M | $173.2M | $158.8M |
Revenue by Geography
| Region | Q1-2025 | Q2-2025 | Q3-2025 | Q4-2025 |
|---|---|---|---|---|
Video Game Brands Australia | $80.00M ▲ | $140.00M ▲ | $110.00M ▼ | $160.00M ▲ |
Video Game Brands Canada | $40.00M ▲ | $0 ▼ | $0 ▲ | $0 ▲ |
Video Game Brands Europe | $70.00M ▲ | $110.00M ▲ | $90.00M ▼ | $150.00M ▲ |
Video Game Brands United States | $540.00M ▲ | $720.00M ▲ | $620.00M ▼ | $790.00M ▲ |
Q4 2022 Earnings Call Summary
Read Call Summary5-Year Trend Analysis
A comprehensive look at GameStop Corp.'s financial evolution and strategic trajectory over the past five years.
The company’s stand-out strength is its balance sheet: high liquidity, net cash, and a solid equity base provide resilience and optionality. Operationally, it has moved back into profitability, with better margins than in its troubled years, aided by a shift toward higher-margin collectibles and disciplined cost control. Brand recognition, store-based trade-in and community activities, and a loyal niche customer base give it a foundation on which to rebuild, while its sizable cash holdings offer room to pursue strategic acquisitions or other transformative moves.
Key risks center on structural industry change, execution, and capital allocation. The core market for physical games continues to shrink as digital distribution expands, putting pressure on traffic and relevance. Collectibles, while profitable, are cyclical and taste-driven. The lack of traditional R&D and proprietary technology limits organic innovation, pushing the company toward riskier strategy and investment bets. Its Bitcoin and broader investment activities introduce additional volatility and the possibility of capital misallocation that could erode the cushion its strong balance sheet now provides.
GameStop’s future is unusually path-dependent: the company has bought itself time and flexibility with a strong balance sheet and restored profitability, but its long-term trajectory will depend heavily on the quality of strategic decisions made from here. If management can successfully deepen the collectibles and trade-in niches, enhance its omnichannel experience, and deploy its cash into value-creating opportunities, the business could stabilize as a specialized, profitable retailer with an investment overlay. If not, continued erosion of the legacy model and missteps in capital allocation could gradually undermine today’s strengths despite the current financial safety net.

CEO
Ryan Cohen
Compensation Summary
(Year 2020)
Upcoming Earnings
Split Record
| Date | Type | Ratio |
|---|---|---|
| 2022-07-22 | Forward | 4:1 |
| 2007-03-19 | Forward | 2:1 |
ETFs Holding This Stock
Summary
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Ratings Snapshot
Rating : B
Most Recent Analyst Grades
Grade Summary
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Price Target
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